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Comments
commented Jul 26, 2013
To active Custom BGM, some games require to load the Music folder in root. For example, SD Gundam Generation Overworld requires user put mp3 files in memstick:MUSICOVERWORLD. |
commented Jul 26, 2013
Yeah? Then put stuff in memstick:MUSICOVERWORLD. On PC, memstick: is just the memstick folder under PPSSPP. On Android, memstick: is simply your USB storage / SD card root. |
commented Jul 27, 2013
Thanks for your reply. I've tried on both PC & Android device, and none of them works. |
commented Jul 27, 2013
Related the question to JPCSP forum. |
commented Jul 28, 2013
I also tried the eCFW 6.60 Tn-V on PS Vita, and it doesn't support custom BGM too. It seems difficult to make custom BGM work on emulation. |
commented Dec 7, 2013
Can you post a log of what the game does when you try to use custom bgm? -[Unknown] |
commented Dec 9, 2013
Seem need impl sceMp3InitResource first |
commented Jan 30, 2014
Does it work in JPCSP? Also, does anyone know of any demo or homebrew that supports custom bgm in a way that does not work in PPSSPP? -[Unknown] |
commented Jan 30, 2014
I remember JPCSP doesn't work. |
referenced this issue Feb 17, 2014
ClosedSD Gundam G Generation OVER WORLD - Can't set <CUSTOM BGM> #5501
commented Mar 28, 2014
jpcsp supports custom bgm recently https://code.google.com/p/jpcsp/source/detail?r=3468
in jpcsp
in jpcsp |
added a commit to kaienfr/ppsspp_cn that referenced this issue Mar 28, 2014
Read Custom BGMs.
referenced this issue Mar 28, 2014
ClosedLoad Custom BGMs. #5744
added a commit to kaienfr/ppsspp_cn that referenced this issue Mar 28, 2014
Read Custom BGMs.
commented Jul 31, 2014
Leaving the mojibake issue aside, do the Gundam games load custom BGMs fine now? Project Diva 2nd seems to work okay with it, but it's the only game I have that has such a feature. |
commented Jan 9, 2015
Try enabling the Sound Speed Hack in Audio and see if it fixes it. Many games that use Custom BGMs benefit from it. |
Sd Gundam G Generation Overworld
commented Mar 12, 2019
SD Gundam Generation Overworld with v1.7.5 build 553, CustomBGM can load and playable. |
commented Mar 12, 2019
I'm gonna close this then. |
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Comments
commented Feb 17, 2014
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commented Feb 17, 2014
Need a log. -[Unknown] |
commented Feb 17, 2014
|
commented Feb 17, 2014
Something to do with sceMp3InitResource(), then. -[Unknown] |
commented Feb 19, 2014
Well, need debugging? |
added a commit to kaienfr/ppsspp_cn that referenced this issue Mar 28, 2014
Read Custom BGMs.
referenced this issue Mar 28, 2014
ClosedLoad Custom BGMs. #5744
added a commit to kaienfr/ppsspp_cn that referenced this issue Mar 28, 2014
Read Custom BGMs.
commented Apr 13, 2014
Is it working now ? |
commented Apr 13, 2014
No. |
commented Apr 13, 2014
I see. we don't have low level deocde yet for mp3 . |
commented Apr 13, 2014
I see, someone report this to me on baidu too. That two function should be implemented, I still have no that game to test. I will try it later. |
commented Apr 13, 2014
Somebody can tell me how to use custom bgm for Gundam G? I've just downloaded the game, but can not find the corresponding place. Thanks. I found a video on youtube, so I need a savefile. already got it. That's ok. |
commented Apr 13, 2014
Use this savedata,go to ギャラリー(GALLERY) -> カスタムBGM(CUSTOM BGM). rename jpg to rar |
commented Apr 13, 2014
already get one, thanks all the same. |
commented Apr 14, 2014
Thank you very much. I tested latest build PPSPP, I confirm read custom bgm, but still MP3 play is unstable and freeze, later few minute. but that's encode's problem , maybe. |
commented Apr 14, 2014
@Novastn yeh, thanks for testing. So this issue is also ok now. :) |
commented Apr 14, 2014
So close or not? |
commented Apr 14, 2014
Could be closed I think. |
commented Apr 15, 2014
I tested 0.9.8-398-gc7ddd45, and confirm mp3 play stable, FINALLY! |
commented Apr 26, 2014
Please close it .itis also duplicate of #2929 |